He mentions living through the dialog fast and says that the takeaway is that people don’t care about the story. However, I wonder if his players just read very fast. I grew up on JRPGs and read through dialog quickly, to the point that people around me don’t believe that I could possibly be following the story. But that’s just how fast I can read game dialog.
It's self-inflicted. The big studios are beyond terrible. The games are more about social conditioning than entertainment.
See Clair Obscur. They got funding from the State of France and the French National Centre for Cinema, and the game is 100x better than the slop the big studios publish.
He mentions living through the dialog fast and says that the takeaway is that people don’t care about the story. However, I wonder if his players just read very fast. I grew up on JRPGs and read through dialog quickly, to the point that people around me don’t believe that I could possibly be following the story. But that’s just how fast I can read game dialog.
This title freaked me out... I thought he was dying. Glad to hear it's just a new game!
His website is pretty fun.
https://grumpygamer.com/
He also blogged the development of tumbleweed park
https://blog.thimbleweedpark.com/archives.html
Thanks for sharing, his website has a nice vibe.
Ah, too bad to hear his upcoming game is cancelled!
Do we know why it was?
The publishing and investment climate https://www.gamesindustry.biz/ron-gilbert-cancels-rpg-projec...
It's pretty tough getting a game funded right now.
It's self-inflicted. The big studios are beyond terrible. The games are more about social conditioning than entertainment.
See Clair Obscur. They got funding from the State of France and the French National Centre for Cinema, and the game is 100x better than the slop the big studios publish.