I wonder if this took into account GPU render-time fingerprinting? The minute timing differences in how you render an image are still used to identify you.
Recently did a WebGPU project and noticed Firefox polls GPU status on a 100ms timer, so you can't really use it for such as far as I can tell.
That said, Claude figured out that while Canvas copying of a loaded JPEG was out due to fingerprint resistance, it could copy it via WebGPU, so yeah...
funny how enabling letterboxing causes me to be in "under 100 samples" category
btw, is pixelRatio controllable somehow? how do I set it to 1, most common value?
wtf is "Maximum touch points" ?
> The digitiser's touch-point count, uncollapsed.
my laptop does not have touch screen, why am I not at 0?
interesting how Windows and Mac are almost at 100% of DRM enabled, meanwhile linux is only at 33%
anyone knows why is that?
I read they're not releasing the details - that seems good (for the public). Hopefully they're releasing it to privacy-friendly browser makers.
I wonder if this took into account GPU render-time fingerprinting? The minute timing differences in how you render an image are still used to identify you.
Recently did a WebGPU project and noticed Firefox polls GPU status on a 100ms timer, so you can't really use it for such as far as I can tell.
That said, Claude figured out that while Canvas copying of a loaded JPEG was out due to fingerprint resistance, it could copy it via WebGPU, so yeah...