SoloDev of redtoast.net, building Project Ilu, a sciency roguelite game about exploring, surviving, and evolving your vessel to harness a hostile environment. It is a simulation heavy, physics driven, 2d overhead game, where every single bit of matter and energy is part of the game, for you to leverage, or perhaps, merely survive.https://redtoast.net
I'm also CTO of Cavrnus, Inc, a company making it easier to add synchronized, persistent, and/or live data to applications in Unity and Unreal.
https://www.cavrnus.com